Interactive experiences for events & spaces

Turn audiences into participants

We create playful, interactive digital experiences for exhibitions, events, installations and brand activations: things people play, explore, contribute to and remember.

What we believe

The best experiences aren't watched.
They're joined in with.

Events are full of things made to be looked at. We make the parts people get to do: things to play with, contribute to, explore and shape.

When an audience becomes part of the experience, they stay longer, talk more, and remember it after everything else at the event has blurred together.

Trusted by brands, agencies and event teams including

  • Google
  • Supercollider
  • UNICEF
  • Zinc Media
  • British Airways
  • Seen Presents
  • Netflix
  • The Experience Agency
  • TikTok
  • Collaborate Global
  • Randox
  • McCann
  • G42
  • AMV BBDO
  • Rolls-Royce
  • Momentum Worldwide
  • Airbus
  • 2Heads
  • Bentley
  • MCC GLC
  • Guinness
  • Shelton Fleming
  • SAP
  • Brandfuel
  • Android
  • Soul
  • AstraZeneca
  • The Behaviouralist
  • Novartis
  • Bayer
  • Mars
  • Pedigree
  • Whiskas
  • GKN

What your audience could do

Built around what people do, not what we plug in

Play

Games, challenges, competitions and quizzes: playful interactions people cross the room for.

  • Multiplayer games
  • Leaderboards & tournaments
  • Quizzes & challenges
  • Gesture & motion play

Create

Drawing, making and personalising: experiences where guests leave with something, or leave something behind.

  • Collaborative artworks
  • Audience-generated content
  • Personalisation
  • Live creative walls

Explore

Products, stories, data and ideas made physically explorable: complex things people actually want to dig into.

  • Interactive product stories
  • 3D explorers
  • Data made walkable
  • Discovery interfaces

Connect

Shared outcomes and group participation: experiences that only work because lots of people join in.

  • Collective installations
  • Live voting & pledges
  • Shared scoreboards
  • Crowd-shaped visuals

We bring these to life through touchscreens, projection, LED walls, sensors, cameras and bespoke digital installations: whatever the idea needs. And if your idea doesn't fit a category, even better.

How we make it happen

From “what if?” to showtime

Projects need to be exciting as ideas and dependable as live experiences. We're built for both, comfortable moving between creative thinking and the practical realities of a show floor.

  1. 01

    Idea

    We start with your audience and your goal. A finished brief or a half-formed thought both work.

  2. 02

    Design

    We shape the experience: what people see, what they do, and why they’ll want to.

  3. 03

    Build

    Creative and code under one roof. You see working prototypes early, not surprises late.

  4. 04

    Test

    Real hands, real conditions. We tune every interaction until first-timers get it instantly.

  5. 05

    Go live

    We install, run and support it on site, built to survive day three as well as day one.

Why GuestLab

A partner for the whole journey, not just the screen

Bring us the unusual brief

Open-ended ideas and odd spaces are where we do our best work. A half-formed thought is a perfectly good starting point.

Creative and technical, one team

The people who imagine the experience are the people who build it. Nothing gets lost in a handover.

We know live events

Load-in windows, venue Wi-Fi, day-three wear and tear. We design for the show floor as it actually is.

Intuitive for first-timers

Every experience is tuned so someone encountering it cold understands what to do within seconds. No instructions, no staff script.

Got an audience?
Let's give them something to do.

Come to us with a finished brief, a rough idea, a difficult problem, a space that needs activating, or just the feeling that your audience should be doing something more interesting. All of those are great starting points.